CloverPit: All Lucky Charms and Their Effects

CloverPit is a roguelike horror game, but not the typical kind being developed by almost every indie studio out there. Panik Arcade, the creator of CloverPit, came up with the clever idea to base the roguelike mechanics around playing slot machines.

If that is not interesting enough, the developers also added a horror touch that reminded me of Iron Lung. You are locked inside a filthy room where you must meet a deadline, or you end up falling into a dark pit. Like most roguelikes, CloverPit lets you obtain upgrades called Lucky Charms to increase your chances of survival.


How to Get Lucky Charms in CloverPit

CloverPit lucky charms shop

CloverPit offers a wide variety of charms to help you succeed in your runs and meet your deadlines on time. You can purchase Lucky Charms from the Lucky Charms store located at the back of the room. Each Lucky Charm costs Tickets, which you can earn by playing the slot machine.

You will get one ticket after doing seven spins, or two tickets after doing just three spins.

Once you have purchased all the Lucky Charms from the store, you can spend coins to reset the shop. You can also choose to reset it earlier if none of the available charms are useful to your current run.


All Lucky Charms in CloverPit and What They Do

CloverPit lucky charms description

Below is a list of all Lucky Charms available in CloverPit, along with what each one does when you obtain it:

Lucky CharmEffectCost
Raging Capitalist+2% chance for the ticket modifier to be applied to any symbol. Rises by 1% every time you buy a lucky charm (Max 25%).4 tickets
Fake CoinTriggers randomly (10%): +1 extra spin, then Luck +4 for that spin.2 tickets
HorseshoeCharms with “Triggers Randomly” effects activate twice as often.3 tickets
HamsaGrants Luck +7 for the last spin of a round.3 tickets
Lucky CatWhen 3 or more patterns trigger during a spin, earn money equal to your current interest.1 ticket
Red Shiny RockTriggered by Red Button (3/3⚡): Grants Luck +4 for the next spin. Restores 1⚡ at the end of every round.1 ticket
Tarot DeckSymbols multiplier +0. Increases by 1 if a charm triggers during a spin. Resets to 0 if nothing triggers.1 ticket
Grandma’s PurseInterest increases by 15%, but decreases by 3% after each round. Discarded when the bonus reaches 0.3 tickets
PentacleSymbols multiplier +1. This bonus increases by 1 whenever 5 or more patterns trigger during a spin.3 tickets
Cat FoodGrants +2 spins per round.4 tickets
CloverpetSymbols multiplier +1 for every 5 tickets you own.2 tickets
Nuclear ButtonAll charms triggered by the red button trigger one more time. Reduces charm space by 1.3 tickets
MegaphoneAll red telephone abilities trigger twice. Reduces charm space by 1.7 tickets
Toy TrainGrants Luck +5 on the next spin if the previous two spins gave no rewards.2 tickets
StonksIncreases interest by 5%.2 tickets
Car BatteryTakes no space. Restores all ⚡ charges on equipped red-button-triggerable charms.1 ticket
Clover VoucherTakes no space. Instantly grants 4 tickets.2 tickets
Number 1Triggered by Red Button: Yellow symbol patterns trigger one additional time during the round. Restores 1⚡ at the end of every deadline.3 tickets
Number 2Triggered by Red Button: Non-yellow symbol patterns trigger one additional time during the round. Restores 1⚡ at the end of every deadline.3 tickets
Lost BriefcaseTakes no space. Instantly earn 30% of the debt amount.2 tickets
CloverpotAt the end of each deadline, earn 1 ticket for every 3 you own (max 10 per deadline).2 tickets
ShroomsWhen 3 or more patterns trigger during a spin, all symbol values are doubled until the end of the round.2 tickets
StainWhen 3 or more patterns trigger during a spin, increase all pattern values by their base value until the end of the round.1 ticket
Red PepperTriggers randomly (20%): Luck +5 for the current spin. Discarded after 12 activations.1 ticket
Green PepperTriggers randomly (15%): Luck +7 for the current spin. Discarded after 9 activations.2 tickets
Holy BibleIf a 666 is about to trigger, convert it into normal symbols and discard this charm.1 ticket
Lemon PictureTriggered by Red Button: Lemons manifest more often (+2) during the current round. Restores 1⚡ at the end of every deadline.4 tickets
Cherry PictureTriggered by Red Button: Cherries manifest more often (+2) during the current round. Restores 1⚡ at the end of every deadline.4 tickets
Clove PictureTriggered by Red Button: Clovers manifest more often (+2) during the current round. Restores 1⚡ at the end of every deadline.4 tickets
Bell PictureTriggered by Red Button: Bells manifest more often (+2) during the current round. Restores 1⚡ at the end of every deadline.4 tickets
Diamond PictureTriggered by Red Button: Diamonds manifest more often (+2) during the current round. Restores 1⚡ at the end of every deadline.3 tickets
Coins PictureTriggered by Red Button: Coins manifest more often (+2) during the current round. Restores 1⚡ at the end of every deadline.3 tickets
Seven PictureTriggered by Red Button: Sevens manifest more often (+2) during the current round. Restores 1⚡ at the end of every deadline.3 tickets
Golden LemonLemons have a +20% chance to appear with the golden modifier.2 tickets
Golden CherryCherries have a +20% chance to appear with the golden modifier.2 tickets
Golden CloverClovers have a +20% chance to appear with the golden modifier.2 tickets
Golden BellBells have a +20% chance to appear with the golden modifier.2 tickets
Golden DiamondsDiamonds have a +20% chance to appear with the golden modifier.3 tickets
Golden CoinsCoins have a +20% chance to appear with the golden modifier.3 tickets
Golden SevenSevens have a +20% chance to appear with the golden modifier.3 tickets

That wraps up our guide to all lucky charms in CloverPit and their effects. Picking the right charm can help you get more spins, boost your luck, or earn extra rewards.

Note: CloverPit is available as a demo. When the official game releases, Panik Arcade will add many more Lucky Charms to CloverPit.

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